Of course, you can always go the plunderer route, and prey on your neighbors, but once you enter the food chain, don't be surprised when a bigger fish preys on your goods buildings. So before debunking the myth, let’s first define the term. Many special event buildings offer goods returns and are available at random through the antique dealer. 1 In my experience, the words fair trade are bandied about and a lot of folks don’t even know what they mean. 1 Greetings everyone Our guild uses this Fair Trade Calculator: As the fair trade moderator for the guild I've found the calculator easy to use and very straight forward.until last week. If I am prevented from building a Great Building I want by needing 200 Wine, I'll offer 400 gasoline for it, and be thankful for the trade. If you only trade one era up or down at a 2:1 ratio, the production cost is the same. Goods buildings are slow, yielding 30 goods /day if you use 4 or 8 hour settings, and are vulnerable to plundering.įair trade may be a 1:1, but it depends on demand. Its unfair, because the cost to produce the high era good is higher than the cost to produce the low era good. I usually use goods buildings to either trade a lot, or to break through a stall in my research. You can level up buildings from cultural settlements that yield 50 goods a day, but that takes some time. I've gotten 200 whale oil from a relic before. What you want to trade: (Only input one type of resources and it will convert to all possible types. The Temple of Relics can yield some nice rewards. Forge of Empires - fair trade calculator. Click to expand.Plunder proof ways include some great buildings (Tower of Babel, Lighthouse, etc.) and wishing wells.
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